﻿using System;
using System.Collections.Generic;
using System.Text;

namespace GameProtocol.DTO.Fight
{
    [Serializable]
    public class HeroFightModel:AbsFightModel
    {
        public string role_name;

        public int coin;
        public int level;
        public int exp;
        //public int skillUp;//剩余技能点数
        //public int[] equs;//装备栏
        //public int mp;
        //public int maxmp;
    }
}
